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path: root/py01/ex5/ft_plant_types.py
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#!/usr/bin/env python3

# Create a class
class Plant():

    def __init__(self: 'Plant', name: str, height: float, age: int) -> None:
        self.name_is = name
        self._height_is = height
        self._age_is = age

# Method to grow the age
    def age(self: 'Plant') -> None:
        self._age_is += 1

# Method to grow the height
    def grow(self: 'Plant') -> None:
        self._height_is *= 1.02

# Getter methods to access private properties
    def get_age(self: 'Plant') -> int:
        return self._age_is

    def get_height(self: 'Plant') -> float:
        return self._height_is

# Setter methods to modify properties
    def set_age(self: 'Plant', age: int) -> None:
        if age > 0:
            self._age_is = age
            print("Plant age was updated.")
        else:
            print("Plant age cannot be negative.")

    def set_height(self: 'Plant', height: int) -> None:
        if height > 0:
            self._height_is = round(height)
            print("Plant height was updated.")
        else:
            print("Plant height cannot be negative.")

# Method to show the plant information
    def show(self: 'Plant') -> None:
        print(self.name_is + ": " + str(round(self.get_height(), 1)) + "cm, "
              + str(self.get_age()) + " days old")


class Flower(Plant):

    def __init__(self: 'Flower', name: str, height: int,
                 age: int, color: str) -> None:
        super(). __init__(name, height, age)
        self.color_is = color
        self.isblooming = 0

    def bloom(self: 'Flower') -> None:
        self.isblooming = 1

    def show(self: 'Flower') -> None:
        super().show()
        print(f" Color: {self.color_is}")
        if self.isblooming == 1:
            print(self.name_is + " is blooming beautifully!")
        else:
            print(self.name_is + " has not bloomed yet")


class Tree(Plant):

    def __init__(self: 'Tree', name: str, height: int, age: int,
                 trunk_diameter: int) -> None:
        super(). __init__(name, height, age)
        self.trunk_diameter_is = trunk_diameter
        self.is_producing_shade = 0

    def produce_shade(self: 'Tree') -> None:
        self.is_producing_shade = 1
        print(self.name_is + " now produces a shade of "
              + str(self.get_height())
              + "cm long and "
              + str(round(self.trunk_diameter_is, 1))
              + "cm wide.")

    def show(self: 'Tree') -> None:
        super().show()

        print(f" Trunk diameter: {self.trunk_diameter_is}cm")


class Vegetable(Plant):

    def __init__(self: 'Vegetable', name: str, height: int, age: int,
                 harvest_season: str, nutritional_value: int) -> None:
        super(). __init__(name, height, age)
        self.harvest_season_is = harvest_season
        self.nutritional_value_is = nutritional_value

    def update_nutritional_value(self: 'Vegetable') -> None:
        self.nutritional_value_is = 20

    def show(self: 'Vegetable') -> None:
        super().show()

        print(f" Harvest season: {self.harvest_season_is}")
        if self.get_age() >= 20:
            self.update_nutritional_value()
        print(f" Nutritional value: {self.nutritional_value_is}")


if __name__ == "__main__":

    print("=== Garden Plant Types ===")
    print("=== Flower")
    rose = Flower("Rose", 5, 15, "red")
    rose.show()
    print("[asking the rose to bloom]")
    rose.bloom()
    rose.show()
    print("=== Tree")
    oak = Tree("Oak", 200, 365, 5)
    oak.show()
    print("[asking the oak to produce shade]")
    oak.produce_shade()
    print("=== Vegetable")
    tomato = Vegetable("Tomato", 5, 10, "April", 0)
    tomato.show()
    print("[make tomato grow and age for 20 days]")
    for _ in range(20):
        tomato.age()
        tomato.grow()
    tomato.update_nutritional_value()
    tomato.show()